![]() ![]() ![]() Therese will tell you she is leaving Ibroholmen Church to join you. Go into the farm and go up onto the ramp to the door, to find it is locked. A hit from a sniper rifle on the Fuel tank will destroy the Runners outright. from completing The Hunter) you can snipe them from far away by aiming for the fuel tank on their back. There are 4 Prototype Runners roaming around the farm. Destroy the machines roaming Stenhaga Farm.Go inside the Barracks and interact with the Whiteboard. Search the Cabins for any sign of Therese's Grandparents.Its easier to hit their weak points from above and you can duck back for cover. You can run out to the front of the building and fight them directly using the stacks of wood for cover, but it is suggested you hop up the ladder in the back to get on top of the building and fire down onto the Machines. There are 2 prototype Runners in the Clearing. This is a clue for new players that Machines can be attracted to radios and other sound generating devices Check out the Clearcut Next to the ChurchĪs you approach the clearcut you will hear music and Therese will comment that the machines seem to be distracted by the noise.She suggests heading west to look for help together, maybe she and you can find some answers as well. After you helped her tend to her wounds, she mentions that her Grandparents have disappeared, along with apparently everyone in the area. ![]() You have met up with Therese, a tired and rattled teenager who barricaded herself in the Organ loft at Iboholmen Church to escape the mysterious Machines. The Farm is an intro mission in Generation Zero. "A note left behind at Iboholmen church indicates that there might be people at a nearby farm." ![]()
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